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Coding one team

1. Select a player. The app guesses and chooses the most appropriate player and action but you can override by tapping on another player/action
2. Select action
3. Select a result
4. The event is added to the list. Latest events are shown on top
5. Draw the path of the ball
6. Opposition makes error
7. Opposition scores
8. Scores are automatically updated as well as rotations
9. Tap Undo button if making mistakes. You have the option to undo an event or undo the whole rally (from the last serve to the last event)
10. Tap Lock button to finalise the current set and optionally create a new set. A locked set can not be modified